keroppiano.blogg.se

Plague inc evolved scenario creator
Plague inc evolved scenario creator







plague inc evolved scenario creator

Your first condition must be greater than your variable. Knowing your symbols is really useful here, so here’s a quick cheat sheet: If: DNA points gained ≥ 50, Outcome = news popup If you want it to trigger whenever they get over 50 points, you would need to use: If they gain more than that, it won’t appear. Under these conditions, your popup will only trigger when the player has exactly 50 DNA points. If: DNA points gained = (your numerical value - let’s say 50), Outcome = news popup If you wanted to create a basic event that causes a news pop-up relating to how much DNA a player has accumulated, you would need to set: Where to select Basic, Advanced and Super Advanced variables. It’s also important to check you know what symbols you can set. It’s a good idea to look at the types of variables you can set in basic, advanced and super-advanced categories. If the left side value is the same as the right side value, then your outcome will happen.įilling in the left and right side of your event expression These determine whether your trigger needs something to happen worldwide or just in one country.

plague inc evolved scenario creator

The first two blanks are decided by adding variables in either Global Conditions or Country Conditions. Use the event lab to fill in those blanks. It’s recommended not to enable Advanced Editing unless you’re certain you’ll need it, as it can’t be switched off again for that event. Once you create and name a new event, you can choose to enable Advanced Editing. Here you can make as many events as you’d like, set specific requirements for them to happen, and create any knock on effects they may have. If your scenario is set in a fictional world, for instance, you might want to switch off news headlines that aren’t related to your plague. If you want, you can switch off any of these categories. Default Events automatically happen in any game cure updates, random news pieces, natural disasters, notifications of symptom combos and so on. In the Events lab, you can choose between Default or Custom Events. If you want evolving a trait to have bigger ramifications, such as a cult leader, a shady government agency or an evil pigeon to appear under specific circumstances, you need events. Let’s look at what makes your pathogen memorable – events and news headlines! Before starting on the Advanced Tutorial it’s recommended that you work through The Basics and Intermediate Tutorial









Plague inc evolved scenario creator